Plagiarism, copying and thefts in design



Everyone, at least once in his life, but faced with fakes. Most often these are consumer goods. Do you remember famous "abibas"? By the way, there were more than 30 variations, and these are only those that I know of. True, over time, the plants ceased to be afraid and began to put the original logo. Of course, this is pure theft.

There are similar situations in design. For example, when client asks to do same as other company does. The most commonly used terms are "copy" and “plagiarism”

Plagiarism is the deliberate use of the results of another's intellectual activity and the attribution of authorship.

What are the reasons?

1. Quick money
2. Desire to use part of someone else's success for quick jump to the market.
3. Use of already proven design. There is no need to spend money and time for its development when others did it. Just copy.

Why will not one of these approaches bring long success?

1. Most often only a wrapper is copied.
2. Customers will perceive the company as a fake and in the future will not take it seriously.
3. In the process, mistakes are also copied. And there will be a lot of them due to superficial approach. Most often it will be a dull copy of the original.

Also, do not forget about ethical and legislative issues.

I have listed just a few points, but they also give clear understanding that it does not matter whether a large or small company. Plagiarism will produce temporary a result. Sediment and problems will remain for a long time.

There is nothing 100% original in the world. Everything is based on something, connected with something.

At the entrance there is always information, materials, ideas, and the output is the result. The question is how we work with all this in between. If the designer has little knowledge, little experience and he decided to work with someones design, then the output is likely to be a copy.

So what to do? Not use other people's experience at all?

Sure you should use, but do it a right way:
1. Broaden your horizons. Explore your and related industries.
2. Get inspired by the work and results of colleagues and competitors.
3. Get into the concepts that are in the works.
4. Study design in general as an idea and in particular as styles, as elements.
5. Learn to distinguish good from bad examples. Good design always has a solution to a non-standard problem. Design and art components inside.

If you are a designer, copy only for training and education, but not for clients. In the process, you will polish your technical skills. You will begin to understand the reasons that prompted the author to one or another decision. You will begin to look very differently at your own projects.